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Pricing

Your first playtest is completely free. Create a 30-minute public playtest to see the quality of feedback you’ll receive — no credit card required.

DurationCost
30 minutes$15
1 hour$20
2 hours$35
3 hours$50

Multiplayer playtests support up to 8 players per session. Each additional player adds a surcharge:

DurationPer Extra Player
30 minutes+$10
1 hour+$15
2 hours+$25
3 hours+$40

One video recording is produced per slot.

If you playtest regularly, a subscription gives you a bundle of playtest hours at a lower price per hour than paying per playtest.

PlanMonthlyYearly (2 months free)
Indie$79 / month → 5 playtest hours a month$790 / year → 60 playtest hours up front
Studio$379 / month → 25 playtest hours a month$3,790 / year → 300 playtest hours up front
  • 1 playtest hour = 1 hour of playtesting for 1 player. A 30-minute playtest uses 0.5 hours, a 1-hour playtest uses 1, a 2-hour playtest uses 2 and a 3-hour playtest uses 3 — each multiplied by the number of players, so a 2-player 2-hour playtest is 4 playtest hours and a 3-player 1-hour playtest is 3. Scheduled and manual-selection playtests cost plain hours.
  • Hours are added to your account the moment a payment succeeds: monthly plans add their hours every month, yearly plans add the whole year’s hours at once.
  • Unused playtest hours roll over and never expire, including after you cancel.
  • When you order a playtest and your balance covers the whole order, the hours are used automatically and nothing is charged. If the balance doesn’t cover the whole order, the order is paid with money and your hours stay untouched — the order form tells you how to fit the order into your hours.
  • Playtest hours are never combined with money, account credit or discount codes on a single order, and subscriptions themselves are never discounted.
  • Cancel any time from the Subscription page. You keep the plan until the end of the period you’ve paid for, you’re not charged again, and your hours stay.
  • Change plans any time: the new plan starts, with its full hours, as soon as its payment succeeds, and the old plan ends at that moment with no proration.
  • Every subscription payment gets an invoice on your Billing page, and it counts toward the $100 spend that unlocks a free WeStreamGames stream.
  • Pay per playtest — no minimums, or subscribe for playtest hours (see above)
  • Pay with card via Stripe checkout
  • Pre-purchase credit — add funds to your account balance and spend them on playtests without going through checkout each time
  • Pay with crypto — top up your credit balance with USDC, ETH, SOL, or BTC

When you order multiple playtests, you pay per slot. For example, ordering 5 singleplayer 1-hour playtests costs $100 — or 5 playtest hours on a subscription.

  • If you delete an unclaimed playtest slot, its price is returned to your account as account credit (or as playtest hours if you paid with hours)
  • No refund once a playtester has claimed the slot (the playtest is in progress)
  • Subscription payments are non-refundable; cancelling stops future renewals and you keep your unused playtest hours